Raise A Champion Arena Guide: Chapter 1, Stages 1–2
Find the arena marked with your player name, start Chapter 1 Stage 1, and learn how to recognize a clear and move on to Stage 2.
Find and enter the arena marked with your player name, then select Chapter 1 → Stage 1. Complete the fight until Victory appears, then select the next stage to attempt Stage 2.
Finding your arena and starting Chapter 1
Your player name is the useful landmark when looking for your arena. Once you enter it, Chapter 1 and Stage 1 are the selections that begin this early progression route. The arena identifies where to go; the chapter and stage selections identify which fight to attempt.
Keep the stage number in mind as you advance. The route covered here starts with Stage 1 and moves to Stage 2 after a win. Victory is the clear confirmation to look for before selecting the next stage.
What the early fights involve
Arena progression involves waves of enemies and bosses. That gives the opening stages two related parts: fighting through enemies and overcoming a boss encounter as part of the arena's progression.
The tutorial fight and the early Chapter 1 attempts in the example run use automatic combat. This makes the opening route an example of progressing through stage selection and battle results while combat plays out automatically. For a closer look at that system, see the auto battle guide.
Stage 1 rewards and the Stage 2 boss
In the example Chapter 1 run, the Stage 1 victory grants money and level progress. The player then selects the next stage and attempts Stage 2, connecting the first clear directly to the next fight.
That Stage 2 attempt includes a sword-wielding boss and ends with another Victory. The character reaches level 6 during that run. These are example outcomes from those particular attempts; they illustrate how early arena clears can combine stage advancement with character growth.
For this opening route, the practical milestones are your named arena, Chapter 1 Stage 1, the first Victory, and then Stage 2. The sword-wielding boss provides a concrete example of the boss encounters included in arena progression.
Related Guides
Free Auto Battle
Select the free Auto option, check its active indicator, and use attack boosters while your champion continues fighting.
Attack Booster Timing
Time an attack booster around low enemy health, use it alongside automatic combat, and distinguish its effect from stage rewards.
Stage Rewards
Recognize money and level gains after an Arena 1 victory, and read the early results as examples rather than fixed payouts.